using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("AllyAttackDef")]
	public class AllyAttackDef : MonoClass
	{
		public float m_MoveToTargetDuration => method_2<float>("m_MoveToTargetDuration");

		public iTween.EaseType m_MoveToTargetEaseType => method_2<iTween.EaseType>("m_MoveToTargetEaseType");

		public AllyAttackDef(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AllyAttackDef(IntPtr address)
			: this(address, "AllyAttackDef")
		{
		}
	}
}
